Here's a video for any of you curious as to what we've been up to in the past months with FRACT OSC. It's essentially what we showed off a few weeks back at the IGDA DemoNight, and shows off two parts of the game, namely one of the newer puzzles and the studio, which is a hub where players begin and then come back to later in the game.
As the player progresses through the game, they are exposed to different elements of sound and music through puzzles and the world. As such, they are introduced progressively to the tools that they will eventually use in the studio. The studio acts as the culmination of their actions in rebuilding the world, where they eventually return and be able to make their own music.
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